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Checklist Templates

Checklist templates define the library of pre-flight and post-flight tasks available to missions. When a mission is created, the relevant template items are seeded into the mission's checklist based on trigger conditions.

Viewing templates

Admin → Checklist Templates lists all active templates grouped by phase:

  • Pre-flight — tasks completed before the flight (28 days, 7 days, 24 hours, day of flight)
  • Post-flight — tasks completed after the flight
  • Risk assessment — items in the risk management register
  • Site evaluation — site-specific assessment tasks

Adding a template

Click Add Template:

Field Notes
Name Short task description shown in the checklist
Phase Pre-flight, Post-flight, Risk Assessment, or Site Evaluation
Lead time When the task is due: 28 days, 7 days, 24 hours, day of flight, or post-flight
Description Longer explanation of what the task involves
Is mandatory If ticked, always included; if unticked, only shown when a trigger fires
Trigger conditions Conditions that activate this item (leave blank for mandatory items)
Is active Untick to disable the template without deleting it

Trigger conditions

Like the risk library, checklist items can be conditionally shown based on operation context. Common triggers:

Trigger Example item
near_aerodrome "Contact ATC or aerodrome operator"
bvlos "Confirm BVLOS authorisation is in place"
protected_area "Check nature reserve access restrictions"
over_water "Confirm ditching/recovery plan"

Promoting user-created items

Pilots can add ad-hoc checklist items to individual missions. If an ad-hoc item is generally useful, a pilot can flag it for promotion to the template library. Promoted items appear in the Admin panel under a Promoted Items tab for review and addition to the library.

Editing and disabling templates

Click Edit next to any template to change its content or trigger conditions. To temporarily disable a template without removing it from the library, untick Is active and save. Active missions that already have this item seeded are not affected — only future missions will omit it.